View Full Version: Feasibility of a DS port of FSR?

killer7 >>Discuss about the game >>Feasibility of a DS port of FSR?


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KIRBY 7- 03-01-2008

I'd say that Moonlight Syndrome has about as much text as a typical survival horror game. Although Moonlight Syndrome happens to be more text heavy than the likes of Silent Hill or Clock Tower. Nah, scratch that. MS probably has as much text as a rpg. (Most rpg plots aren't very long. It's the gameplay that stretches the rpg's length out.) I can imagine a successful or at the least, a decent fan translation of MS. What separates MS apart from the likes of SC & FSR is that MS's plot isn't anywhere near as complex as SC & FSR. MS is still confusing, but at least there's only one or two plots going on at the same time. As opposed to 20 something plot lines that are going on in games like K7,SC, etc. I'd love to finally understand every single detail of what Mika & co. are actually saying. So a fan translation of that sort has my full support.

Xed- 03-02-2008

Thank you, I'm gonna need your support. We're going to start translating the game this summer. I basically have two problems: I don't know how to do a patch for the game and I'm not sure if we can make a good english translation. We're going to translate the game in italian first, so it's a double translation. I guess I'll post the translation on the forum so everyone can tell if it's good or not.

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