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Brock2097- 02-09-2008
Feasibility of a DS port of FSR?
I've never played FSR...but doesn't it have a lot of FMV cutscenes? If so, how would Grasshopper (or whatever group is porting the game) be able to fit the original game PLUS the extra scenarios on to one DS card?

Xed- 02-09-2008

Suda has got divine powers and he can do the fuck he wants. Serious answer: I don't know. I don't think that with this graphics the game needs much space.

decoy- 02-09-2008

Though i loved normal hands and feet in DS version, the visual celshaded feel in PS2 version is lost for bad in DS. It was FSRs celshaded gfx and artdirection that got me inter-*test*-('")ed at first.

KIRBY 7- 02-09-2008
Re: Feasibility of a DS port of FSR?
I've never played FSR...but doesn't it have a lot of FMV cutscenes? If so, how would Grasshopper (or whatever group is porting the game) be able to fit the original game PLUS the extra scenarios on to one DS card? The port is being handled by GHM. FSR is part of Suda 51's main series "Kill the Past" so I highly doubt that they would outsource their main IPs to an outside source. FSR doesn't have any FMVs at all. Which is why I never make any videos out of FSR. FSR's graphics weren't all that great (technically) in the first place. It was it's visual style & presentation that made FSR stand out. So far the biggest differences between the DS port & the PS2 original release are 1. The Lospass guidebook has been toned considerably. In the PS2 game the guidebook actually looked like a guidebook that you used in order to solve the puzzles. 2. The DS port has some new guests at the hotel. Or at the least I don't recognize some of the characters in the DS FSR site. 3. In the original all puzzles were solved trough Katharine, except for the puzzles that were solved by Remy. She used her gun to get through the puzzles. Most Puzzles in the DS Port are solved through the touch screen. Basically the DS port seems to work more like a traditional ADV game. 4. Characters in the the DS port have proper proportions now. They had mickey mouse sized hands & feet in the original. Although in retrospect one could say that the improper final fantasy VII styled proportions added to FSR's surrealist atmosphere. 5. Added scenarios. I think the DS port is going to try to connect itself to Killer 7 & No More Heroes. Suda 51 has already confirmed (Way back in 2001/2002) that FSR is connected to the same world as Silver Case & Moonlight Syndrome. http://www.gpara.com/special/soft/fsr/suda_answer27.htm 6. Sumio can change his clothes now. Although I don't understand why anybody would want to dress like Travis Touchdown. (That Travis motha fucka has some ass horrible fashion sense.) Especially since Sumio's default outfit is straight up pimp. (He wears a customized Italian made suit.) I just hope that GHM includes Sumio's original outfit from the Silver Case. (He wore a blue suit & tie. It's very similar to Dan Smith's gear. Actually it's the other way around. Dan Smith dresses like Sumio.) 7. The GFX were downgraded, and the main HUD isn't as pretty as it used to be. (Like the LOSPASS guidebook for example.) Basically I'm just anxious to see if the DS FSR port connects with NMH & K7. K7 already connects with Moonlight Syndrome, Silver Case, & Flower Sun, & Rain. NMH only connected with Killer 7, but it did make a shit load of indirect references to FSR. I honestly wouldn't be too surprised if Emir/Garcian pops in again as a special guest for FSR. (He was chopped in half during the ending for NMH.) As for NMH characters I only foresee Shinobu or Sylvia Christel making a guest appearance. What makes FSR extremely different from the rest of the GHM games is that FSR contains cameos & guest roles for almost every single character from Suda's other games. (Provided that they're still alive.) I see FSR as a hub that connects every single (Kill the Past/Kill the Life) game together. FSR had several characters From the Silver Case Sumio Mondo (He's just an alias for Sumio Kodai.), Tetsuguro Kusabi, Tokio Morishima, SUndance Shot, Kai Zaburo, Toriko Kusabi. Yoshimitsu Koshimizu & Remy Leblanc debuted in FSR, but they reprsie their roles during the Silver Case sequel "Silver Case 25 Ward" Yoshimitsu himself escorts Toriko Kusabi in the 25 Ward game. Sakura Natsume is the only survivor from SC who doesn't make an appearance. She's the only SC character to have a novel based off of her exploits, & Sakura replaces Tetsuguro's role as one of the main characters for SC 25 Ward. (Tetsuguro Kusabi is conducting a case in the United States. Which is why he doesn't show up for the SC sequel. The SC games take place in Japan.) FSR only had one guest from Moonlight Syndrome Yayoi Hanayama. (I suspect that she's secretly Yayoi Itsushima. They have the same exact look & personality.) Yayoi is the only person from Moonlight Syndrome who's still alive. (She was a bad guy in that game. Yayoi was allied with Mithra, the god of contract.) The other two survivors, Ryo Kazan, & Rumi Touba were shot to death by Tetsuguro Kusabi during the intro mission for Silver Case. Note: XED pointed out that Mithra appeared in Killer 7. Mithra was actually killed by Ryo Kaxan during Moonlight Syndrome. Since Mithra is a god. I guess it's safe to assume that Ryo only killed the main character, Mika Kishi during Moonlight Syndrome's finale. A woman who he loved (Only because Mika looks like his dead sister, Kyoko.), but he ended up killing instead, lol. (I'm of the assumption that Mithra was using a host body during MS.)

KTP- 02-10-2008
Re: Feasibility of a DS port of FSR?
FSR doesn't have any FMVs at all. Which is why I never make any videos out of FSR. Wouldn't the music video intro and the FSR Resort intro count as FMVs? 6. Sumio can change his clothes now. Although I don't understand why anybody would want to dress like Travis Touchdown. (That Travis motha fucka has some ass horrible fashion sense.) Especially since Sumio's default outfit is straight up pimp. (He wears a customized Italian made suit.) I just hope that GHM includes Sumio's original outfit from the Silver Case. (He wore a blue suit & tie. It's very similar to Dan Smith's gear. Actually it's the other way around. Dan Smith dresses like Sumio.) Hey hey, i think Travis has a great taste for fashion....in the perspective of his personality :P But your on the money as per usual anyway. FSR Resort is a luxury resort where everything is the top-of-the-line quality. Sumio's suit fits him just fine for the occasion. Though i'm sure Suda will sneak in Garcian's suit because of Edo's comment in Killer7 Basically I'm just anxious to see if the DS FSR port connects with NMH & K7. K7 already connects with Moonlight Syndrome, Silver Case, & Flower Sun, & Rain. Considering how Killer7 didnt turn out as how Suda originally had imagined it, im assuming he will use this opportunity to link Killer7 to the Kill The Past saga and throw around some more theories to take into consideration. My main issues with the FSR DS port are just: a) Hopefully Takada's soundtrack won't be butchered too badly because of the compression and horrible DS sound quality. b) Why oh why is FSR being released before Silver Case? Now i have to wait a few months longer just so i can play it in the correct continuity.

pretend lachs- 02-10-2008
Re: Feasibility of a DS port of FSR?
b) Why oh why is FSR being released before Silver Case? Now i have to wait a few months longer just so i can play it in the correct continuity. given the nature of suda's games, i'm sure it'd make no difference which order you played them in :wink:

KIRBY 7- 02-10-2008
Re: Feasibility of a DS port of FSR?
Wouldn't the music video intro and the FSR Resort intro count as FMVs? Sure, but I don't really count them. Normally when I think of FMVs, I think of scenes that relate to the game. Like Killer 7 & NMH's cutscenes. While the music video & the Ed Macalister intro have a tangible connection to the game. The only thing they really do is misdirect your attention toward Sundance, Sumio, & Toriko. The intro gives you the impression that Sundance is up to no good, and that Toriko & Sumio might be lovers or something cliche like that. Note: Toriko & Sumio never meet each other in the entire game. When Brock asked about FMVs. I assumed that he was referring to cg cutscenes like the ones you see in Silent Hill. I view the 2 FSR music videos as scenes that exist as another form of media. Hey hey, i think Travis has a great taste for fashion....in the perspective of his personality :P Meh, I'd laugh if I saw someone who dressed like Travis in real life. His style is too over the top. The man just looks ridiculous. Not that it matters since Travis was supposed to look corny in the first place. He's an otaku nerd, & his dress code reflects that. FSR Resort is a luxury resort where everything is the top-of-the-line quality. Sumio's suit fits him just fine for the occasion. That's just Sumio's style. Sumio always wears suits. The DS port is the first time I've ever seen Sumio wearing something that wasn't a suit. Sumio isn't the same without his pimp shit suits. Just like how Travis wouldn't be Travis Touchdown without his hair & funny shirts. given the nature of suda's games, i'm sure it'd make no difference which order you played them in Wink FSR is one of those games that are confusing as hell if you didn't play the game that came before it. I myself had no idea what was going on in FSR until I played Silver Case. (I still don't, but I at least understand the references now.) Much of the plot twists in FSR are of no relevance to you unless you're already familiar with the themes, & (the remaining) cast of Silver Case & Moonlight Syndrome.

pretend lachs- 02-11-2008

oh ok, fair enough then! i knew the games were linked via the "kill the past" story arc, but had no idea they actually retained characters awesome

Brock2097- 02-12-2008

I'm hoping that Moonlight Syndrome will get an English-language release along with FSR and SC. It would make perfect sense because without it we'd still be missing part of the story/"Kill the Past" mythos. Then again, wouldn't there be a need for translating the Twilight Syndrome games as well, since MS is a side-story? Also, I wonder who would undertake the localization if MS/TS were to be released in English. Human Entertainment (who made Clock Tower 1 & 2, MS, and the TS games too?) went bankrupt/shut down, right? So does the IP rights for Moonlight Syndrome go back to Grasshopper?

Xed- 02-13-2008

I don't think so, GHM was yet to be founded when MS has been made, and Suda was an employer of Human at the time. I really don't know who owns the rights of the Syndrome franchise but is surely not ghm. Wait a minute, Human enterteiment didn't went bankrupt, as far as I know is actually called Spike or something like that. I think that the only chance to see the syndrome games translated in english is a new episode of the series made by some random guy and the consequential remake of all the earlier episodes, but I really dubt that this will ever happen.

venom75x- 02-13-2008

Alright i gotta question when was mithra in killer 7 its been awhile since i played that game and i never noticed because i didn't even know who mithra was back then. So which mission is he in so i could replay it?

KTP- 02-14-2008
Re: Feasibility of a DS port of FSR?
Sure, but I don't really count them. Normally when I think of FMVs, I think of scenes that relate to the game. Like Killer 7 & NMH's cutscenes. While the music video & the Ed Macalister intro have a tangible connection to the game. The only thing they really do is misdirect your attention toward Sundance, Sumio, & Toriko. The intro gives you the impression that Sundance is up to no good, and that Toriko & Sumio might be lovers or something cliche like that. Note: Toriko & Sumio never meet each other in the entire game. When Brock asked about FMVs. I assumed that he was referring to cg cutscenes like the ones you see in Silent Hill. I view the 2 FSR music videos as scenes that exist as another form of media. Yea, i just assumed and suggested that the 2 intros were FMVs since they weren't rendered in-game. And i usually refer CGI cutscenes to....well, CGI cutscene. No big conflict. As to the video interpretations? Personally i felt they were used to introduce the player to the world of FSR (especially the Edo resort introduction one). Especially when Suda's game are usually dark broody environments with shady characters, the FSR intro establishes almost the exact opposite (except for Sundance and the image of a silhouette standing in the doorway at the end of the vid). I mean, i think the Edo McAlister portrait and the bright colours and relaxing music used throughout the video explains itself :p. Meh, I'd laugh if I saw someone who dressed like Travis in real life. His style is too over the top. The man just looks ridiculous. Not that it matters since Travis was supposed to look corny in the first place. He's an otaku nerd, & his dress code reflects that. Like i said, i think the style suits him very well, especially in the context of the world of NMH. I mean in contrast to how absurd and over-the-top the NMH environment, Travis just looks like a regular sane person (though very overt). Alright i gotta question when was mithra in killer 7 its been awhile since i played that game and i never noticed because i didn't even know who mithra was back then. So which mission is he in so i could replay it? Mithra is present in the Alter-Ego mission, where mid-way through the level you meet him in a chapel just before a Heaven Smile nest. His speech i cant specifically remember, but wiki gives a good brief summary of it (on a basic level): Oracle The Oracle appears as two boys the Killer7 meet in the cathedral and tells them of the beast that waits in the inner sanctum. Hand in Killer7 reveals they represent the opposites Day and Night, Past and Future, Heavenly Light and Diabolical Darkness. Also that they are Mithra, the god of contract.

kaxantrom- 02-25-2008

my bad I thought you were talking about other game like in abbreviations it sounds like a different game to rain, flower and sun

KIRBY 7- 03-01-2008

(except for Sundance and the image of a silhouette standing in the doorway at the end of the vid). The funny thing about Sundance is that he's probably the only (main) character in Suda's series of games who isn't crazy at all. Everybody else has some fucked up personality disorder including Travis Touchdown. Sundance is the only character who genuinely tries to make the world a better place. Alright i gotta question when was mithra in killer 7 its been awhile since i played that game and i never noticed because i didn't even know who mithra was back then. So which mission is he in so i could replay it? forumer.com/viewtopic.php?t=572&start=19" target="_blank">http://killer7.6.forumer.com/viewtopic.php?t=572&start=19 Wait a minute, Human enterteiment didn't went bankrupt, as far as I know is actually called Spike or something like that. I think that the only chance to see the syndrome games translated in english is a new episode of the series made by some random guy and the consequential remake of all the earlier episodes, but I really dubt that this will ever happen. The development team (Team Yura) that made Twilight SYndrome left Human shortly before Human became Spike. I think Twilight Syndrome just ended, because the story was finished. (Like Langrisser. Another popoular series that just ended. Simply because the story reached it's conclusion.) Team Yura (They made Twilight Syndrome) http://www.team-yura.co.jp/ They're still around, & they still make video games. None of them have been released in English. Here's an example of the games that they make today. http://www.team-yura.co.jp/publicity/amarcord2/index.html http://www.team-yura.co.jp/publicity/amarcord/index.html I'm hoping that Moonlight Syndrome will get an English-language release along with FSR and SC. It would make perfect sense because without it we'd still be missing part of the story/"Kill the Past" mythos. Then again, wouldn't there be a need for translating the Twilight Syndrome games as well, since MS is a side-story? Twilight Syndrome is part of it's own series. TS is completely different from the Suda 51 games. They have nothing to do with Kill the Past at all. Moonlight Syndrome is usually considered part of the Kill the Past series. Or at the least Moonlight Syndrome exists in Silver Cases' timeline rather than Twilight Syndrome. While Moonlight Syndrome does show you how gods (Or other beings who exist on higher densities.) interact with humans. Moonlight Syndrome is not really needed in order to understand the setting. Moonlight Syndrome functions as the front pages of a bigger novel or story called Silver Case. Any information that is relevant about the world that you learn in Moonlight Syndrome is reiterated in Silver Case. Moonlight Syndrome is just a twisted love story about incest love that exists inside the Silver Case setting. Much like how FSR & possibly NMH also act as smaller stories that take place in the Silver Case setting.. (NMH doesn't contradict the SC setting.) MS may have originated the Kill the Past themes, but it's Silver Case that greatly expands upon the ideas. We've already gotten some what of a basic introduction to the Kill the Past themes with Killer 7. (K7 never really bothers to elaborate on the themes that it explores, but it does showcase the same similar core ideas as Silver Case.) It would kick ass if Suda ever did decide to rerelease Moonlight Syndrome. Moonlight Syndrome is my favorite story written by Suda. (I think he's going to tap into his "Moonlight Syndrome" style of story telling with Fatal Frame 4.) If you check out the GHM official site source code. You can see Moonlight Syndrome being listed as one of the games they made. (MS is listed as "ムーンライトシンドローム") Suda & Jun were both part of the Moonlight Syndrome team. oh ok, fair enough then! i knew the games were linked via the "kill the past" story arc, but had no idea they actually retained characters You didn't know that? Garcian was in No More Heroes. I don't care how many people claim that the Black guy in NMH is just some shitty K7 reference. using a random ass Black man is a lameass reference imo. Now the Black guy being Emir Parkreiner would make the Killer 7 connection even stronger. Which is why I believe that he's Emir. If Sumio, Toriko, Tokio, Tetsuguro, Sundance,Yayoi, etc. can reappear in several games (sometimes) using different names. Than I can't see why Emir can't as well. Considering that he's a government employed assassin. (It should be easy for him to forge identities.His name Emir isn't his real identity anyway.) This is just fsr fanart, but whatever. Here's more reoccurring characters. http://www.geocities.jp/momona_gura/51-2.html Here's Yayoi Hanayama. She's from Moonlight Syndrome. She had a "mysterious" role in Moonlight Syndrome. She was allied with Mithra, the antagonist. Her real name is Yayoi Itsushima. I think Hanayama is meant to be a play on words. Hana means Flower, Yama means Mountain. Yayoi is normally seen in a bikini at the rooftop of FSR. (Where she typically has a mountain view of her surroundings.) I haven't seen official word of Itsushima & Hanayama being the same person, but I assume they are anyway, because they have a similar personality, same exact mole, & a similar hair line. This is Yayoi & Stephan Charbonie. He tried to poison her, and he also steals Sumio's car during the end of the game. (LOL) This is Sumio Mondo. He's originally from Silver Case. His real name is Sumio Kodai. He was arrested during Silver Case. I won't get into details of why, since SC might actually come out to the West.. This is Toriko Kusabi. Her father is from Silver Case. (He's also in FSR.) GHM drew concept art for Toriko during SC, but she didn't finally make a game appearance until FSR. (Much like Sundance, who appears during the intro of Silver Case, but doesn't appear in game at all. Sundance's first in game appearance is in FSR.)

Xed- 03-01-2008

MS is really heavy text? Because if it's on an average level, I can try to do a fan translation with a friend of mine that reads japanese like her second language.

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