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killer7 >>Discuss about the game >>Flower, Sun and Rain DS remake on the way


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axl99- 01-09-2008

I once again blame our faulty videogame journalists for spreading a shit load of heresay. (I get messaged a lot about those damn SC ports. Every time I always have to tell people that the port is actually 2 games in one & that GHM hasn't even started on it yet.) Hn, I kinda thought that since the cellphone games are still being made for an indefinite amount of chapters it might be more prudent to just put out the final build of SC while still porting/localizing Ward 25 in the meantime. But I'm just saying that because I'm among those itching to play SC asap. Looking at the slideshow image again, it didn't mention them being released together in one game. In a way I wouldn't blame some of those journalists for making a literal interpretation based on that one sentence. Unless the person giving the presentation mentioned it and they all just forgot about it.

Fulgor- 01-09-2008

Hey now, don't go spreading unfounded rumours like that. The only reason why FSR is more complete than SC is because GHM hasn't even commenced work on a SC port yet. The final chapters of SC 25 Ward were delayed earlier last year, because genkimobile decided to sever ties with GHM. Which is why the last chap. that was ever released was Sumio's. GHM didn't finally get a new cell phone deal until last month. Sorry about stating that but I rarely heard something about the ports, anyway thanks for clarify me that

KIRBY 7- 01-12-2008

Hn, I kinda thought that since the cellphone games are still being made for an indefinite amount of chapters it might be more prudent to just put out the final build of SC while still porting/localizing Ward 25 in the meantime. But I'm just saying that because I'm among those itching to play SC asap. That does make more sense from a business stand point, but I prefer the build that comes with both games. (From a gamers pov.) FYI 25 Ward is the sequel that's on the cell phone. SC has been out since 1999. Here's a vid I made connecting Moonlight Syndrome to SC http://www.youtube.com/watch?v=c3ba_sAneAM Looking at the slideshow image again, it didn't mention them being released together in one game. In a way I wouldn't blame some of those journalists for making a literal interpretation based on that one sentence. Unless the person giving the presentation mentioned it and they all just forgot about it. Most gaming publications don't even bother to distinguish that SC & SC 25 Ward are actually 2 different games.

KTP- 01-13-2008

Long time lurker (ever since i finished K7 back in '05), first time poster. Like most people on the board, i was ecstatic when hearing about the Silver Case & FSR ports heading towards the DS. But then i pondered the question; why? Suda's not the type to simply re-release his backlog in order to finance some quick cash, especially judging his sale figures. I thought it was due to him wanting the international audience to experience his saga, but his PR never really seem to press that issue with these announcments. So whats left? The only other obvious reason, would be for players to experience FSR & SC to anticipate Suda's next chapter in the Kill The Past saga. Could that be Suda's next project? tl;dr Could these DS ports mean that a new project is in the works related to these 2 titles?

axl99- 01-14-2008

Not to mention the timing of the releases to boot. Grasshopper's trying hard to get out there in the open. I'd agree with KTP, it is possible especially concerning that yet-to-be-named xbox 360 title. I wonder if Kurayami would be a standalone game or a part of the Kill the Past universe. Either way, we all know Suda's gonna be a busy man.

KIRBY 7- 01-16-2008

I'm busy working on the site right now, but I'll answer this... Not to mention the timing of the releases to boot. Grasshopper's trying hard to get out there in the open. I'd agree with KTP, it is possible especially concerning that yet-to-be-named xbox 360 title. I wonder if Kurayami would be a standalone game or a part of the Kill the Past universe. Either way, we all know Suda's gonna be a busy man. I was hoping that everybody would've forgot about Kurayami by now. I hope Suda never gets the funding needed to make that game, because Kurayami has to be one of the most pretentious ideas for a game that I've ever heard in quite awhile. I highly doubt that Kurayami http://www.killer7.3dactionplanet.gamespy.com/kurayami.htm would have anything to do with Kill the Past. The Kill the Past games are usually set in a real world setting. If anything I think No More Heroes is supposed to be the Kill the Past game that y'all are looking for. (Travis does kill his past in the game.e only reason Travis became an assassin is, because he wanted to get revenge on the woman who killed his father.) I go in more detail about the Kill the Past setting in this page. http://www.killer7.3dactionplanet.gamespy.com/killthepast.htm I'm trying to get the layout for the entire site done by Jan. 22. If any of these future titles is going to be Kill the Past related I would have my money on Project-S. S as in Project Silver Case. Kojima & Suda have never confirmed what Project S actually is. People just assume that it's Snatcher, but neither Suda nor Kojima have confirmed whether or not it's true yet. It's another case of a rumour blown way out of proportion. Like most people on the board, i was ecstatic when hearing about the Silver Case & FSR ports heading towards the DS. But then i pondered the question; why? Suda's not the type to simply re-release his backlog in order to finance some quick cash, especially judging his sale figures. I thought it was due to him wanting the international audience to experience his saga, but his PR never really seem to press that issue with these announcments. So whats left? The only other obvious reason, would be for players to experience FSR & SC to anticipate Suda's next chapter in the Kill The Past saga. Could that be Suda's next project? tl;dr Could these DS ports mean that a new project is in the works related to these 2 titles? Who knows. I kinda always saw it as Suda just re releasing his games for his Japanese audience. (Since new freshly sealed copies of SC are hard to come by.) FSR on the other hand is probably being ported in order to add in story related content from K7 & NMH. (Mainly Emir Parkreienr.) That, & it would be kind of retarded to port over SC without FSR. As for the new games. GHM has that new Fatal Frame coming up. Project-S is still in the rumour mill. Kurayami is currently being pitched, but nobody has decided to fund the idea yet. (I hope nobody ever does. I prefer Suda to stick to his original ideas. Rather than coming up with shit that someone else would come up with eventually.) I'm hoping for a new SC. A new SC that isn't a text adventure game. (IMO it could be Project-S for all we know.) I want to see a full blown SC game being released as some kind of FPS/Adventure hybrid. Kinda like what Killer 7 tried to do. (In fact I wouldn't mind if it used K7's game play engine. As long as the battles are more twitch based like RE 4 or Virtua Cop 2. Get rid of the retarded puzzles why their at it.) EDIT: SC 25 Ward started a new chapter called Kill the Life.

Kitano Smith- 01-16-2008

Isn't Project S the Snatcher related project? http://mp.i-revo.jp/user.php/kp-ryan/entry/89.html Take a listen at the mp3 there. It's a KP podcast thing reporting the happenings at the Snake vs Zombie event. Actually, I'll post it here: http://mp.i-revo.jp/user.php/kp-ryan/attach/95/the_report_037.mp3 Looks like Hideo and Suda call it "Sudatcher", since suda's the writer in whatever this is. But it now appears to be a radio drama that tells the story of Jean Jaques Gibson...

KIRBY 7- 01-16-2008

Yeah Akura linked to that blog ages ago. forumer.com/viewtopic.php?t=574" target="_blank">http://killer7.6.forumer.com/viewtopic.php?t=574 http://en.wikipedia.org/wiki/Project_%27S%27 The Radio drama is only the first product in Project-S. Since both Kojima & Suda happen to be two of the gaming industries most eccentric aeteurs. I have reason to believe that we can't rely on the vague information that both Kojima & Suda have been presenting us with everytime the question about Project S pops up. Especially Suda, he acts like the Project-S doesn't even exist. http://www.gamasutra.com/view/feature/1512/die_without_regret_an_interview_.php I remember a long time ago you were talking about maybe working with Kojima, has anything come of that? Suda: Did I ever say that? I did? Maybe to pay empty compliments? Really? I said that? I don't have any plans to work on a game with Mr. Kojima at the moment (laughs). (Whereas Kojima stays mute.) If you notice both of them seem to be quite evasive about P-S. Why is that if we all are already aware that P-S is Snatcher? My opinion is that it's actually a collabo joint between Snatcher & Silver Case. (Hence the S in project S.) Which imo, could work. Both games take place in Japan. Both games deal with body snatching as some kind of plot device. Silver Case is more focused on metempsychosis between hosts. Snatcher is about Terminators who ripped off the skin from human beings & than wear it in order to conceal them selves within the human populace. The only thing that would need some adjusting is the time frame. Silver Case takes place in the present, whereas Snatcher is set in the future. It wouldn't be too hard though. The only thing that needs to be done is to insert Silver Case's setting into Snatcher's future. Unlike Snatcher, Silver Case doesn't really have any iconic characters that you are supposed to connect with. (Except for maybe Tokio, Sakura, Tetsuguro, & Sumio.) Silver Case is more about it's background story & setting, & imo Silver Case's themes would blend in perfectly with Snatcher's. Note: To clarify what I mean by no iconic characters. What I'm saying is that most of the SC characters are expendable & could die in any given moment. The only reason why Tokio, Sakura, Tetsuguro, & Sumio are considered mains is because they've been in more than one Kill the Past game & are still alive to talk about it. A Silver Case game can exist without Tokio, Sakura, Mr. Kusabi, & Sumio. A Snatcher game, just isn't a Snatcher game without Gillian Seed, or Jean Jack Gibson the original J.u.n.k.e.r. before Gillian came around. Even you said it yourself. From what I've been playing so far, I can say it's awesome, and this from a purely atmosphere/setting point of view. It also reeks of sophistication and class, the kind that wasn't really present in neither Snatcher or Policenauts, two great games with similar mechanics. SC also gets rid of all the ripoff that plagued both these games, and the result is, ironically, an atmosphere resembling Blade Runner much more than Snatcher, who practically ripped of every surface element from that movie. Silver Case managed to feel more like Blade Runner than Snatcher did. Despite the fact that Silver Case isn't trying to be like Blade Runner at all. That's quite a feat imo. Considering that SC isn't even cyber punk. If I were to classify SC it would be a noir film, using Ghost in the Shell Japan centric politics, along with some X-files style mystery used as a backdrop.) A Snatcher/Silver Case collaboration project was actually one of my first guesses in this thread. forumer.com/viewtopic.php?t=361&start=3" target="_blank">http://killer7.6.forumer.com/viewtopic.php?t=361&start=3 (Or at least that's the message that I was trying to convey. As long as you ignore all the MGS bashing in my post.)

Kitano Smith- 01-16-2008

Snatcher would be a cool dark masterpiece if not for Kojima's chance to sugar coat it with the dreaded THIRD ACT. My favourite version of Snatcher is the MSX one, you know, the unfinished version in which the game ends at its darkest hour? 1. Chief Cunningham curses everyone to a certain death at his dying breath. 2. The nice buddy mechanic dude dies in a pool of gore (which is pretty much the last shot of the game) 3. Mika never gets to recover for her mind rape of discovering the people she trusts the most are actually actively seeking her death. 4. Gillian gets a cool aura of suspicion around him. At this point, it's pretty much certain he must be a terrible villian who somehow lost his memory for some shady purpose. I actually thought he was the mastermind behind the snatchers. Of course, Gillian swears to hunt them all down in the end but that's the cool thing about it - it sounds like desperation at that point. There's only a little shred of hope that gives the character a certain samurai feel (fight to the death) and also a somehow tragic tone (he might either be the real villian, or a snatcher). THE END The third act of the game just ties up everything so nicely that the only thing missing is a little pinky ribbon. Turns out, Gillian, who at this point was thought to be the major badass villain of the game (by me - I was really looking forward to it), was a good guy all along, even before he lost his memory (he was an undercover CIA agent - lame). The final version of Snatcher is like the theatrical version of Blade Runner (thank god that the Director's Cut and the Final Cut just ditched it. Ridley Scott was actually forced to cut in that shiny ending), a stupid happy ending that disrupts everything in a second.

KIRBY 7- 01-18-2008

Ah man that makes me want to play through the MSX version again. I had no idea how dark Snatcher would be without the 3rd act. I only played up to the beginning when Mika is showing you around. She killed me, because I kept fondling her tits. I stopped playing, because MSX emulators suck. (Every single one of them is slow as hell.)

pretend lachs- 01-19-2008

the fact that fsr and sc are being ported to ds is just awesome even if it is a quick grab for cash, capitilising on suda's popularity in the west, i'm still bloody grateful that we'll get a chance to play them

KTP- 01-25-2008

Though i thought it was guaranteed that the US/Euro would get the port SC and FSR ports, a confirmation always helps to break the ice. Marvelous Entertainment and Grasshopper Manufacture (Killer 7, No More Heroes) have confirmed that the Nintendo DS port of the PS2 adventure, Flower, Sun, and Rain, will be making its way to North America after all. Featuring extras and add-ons exclusively for the DS, Japanese gamers should expect the game to hit their shores on March 6th, while the US version will follow “shortly”. We have not heard any word regarding a European release date either, but we will keep you updated as more information comes our way. link No More Heroes, Silver Case DS, Flower Sun & Rain DS and possibly even Silver Case: Ward 25 in one year would perhaps be one of the grea-*test*-('") years in gaming for Suda fans.

Xed- 01-25-2008

So F.S.R. is going to be released BEFORE Silver Case?

axl99- 01-25-2008

Looks like it. No revamped mini-site for SC yet or a peep on the release date. If SC is to be released along with Ward 25, it'll have to wait till the all the chapters are done being distributed to cellphones. We don't even know how many of them will be there in total yet, so far we've got .. 5? I mean sure they can do it in pieces as they go along, but releasing FSR first might buy them some time. edit: Oh yeys. It's been confirmed: http://www.nintendic.com/news/1722 FSR is coming to North America. Nothing to be incredibly surprised about, but it certainly is nice to know.

kaxantrom- 02-02-2008

here is the japanese advert http://www.gametrailers.com/player/30168.html

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