Question(s) of minimal importance Hello, one and all, and to Topdrunkee - the site is, well, disturbing to say the least, but enough innane ranting - My questions are as follows:
1.As my current interpretation states, Dan Smith dies twice as outlined in the HIK7 time-line, how exactly does this work out (in both HI + the in game storyline?) (In short - I'm confused as all bloody hell...)
and
2. O.K. , sorry for the somewhat Opinionated question but, though fully logical (in accordace to HI) does the ending with Iwazaru being Kun Lan feel a bit...tacked on to anyone else? - or was I just expecting epic - in a 'final boss' fight that was to say the least...not?
Further, sorry for the lack of formatting in my post, while a Wii can play NMH, it is far from being proficent in typing...
KIRBY 7- 03-09-2008
This subject has been discussed about many times already.
Many of the topics are still on the front page of this board.
I think that you are taking the plot of Killer 7 way too literally.
The game is never going to make sense in the traditional sense.
That's just not the way that the story was written.
Killer 7 is a collection of conflicting/contrasting/abstract & coinciding ideas/thought patterns/emotions that all join together as one to transmit a particular vibe or message to the player.
As such Killer 7 would, & does make more sense if you look at the game through a metaphorical lens.
K7 is more like a dream or a nightmare. Kinda like Aeon Flux (The cartoon.) or Mulholland Drive.
1.As my current interpretation states, Dan Smith dies twice as outlined in the HIK7 time-line, how exactly does this work out (in both HI + the in game storyline?) (In short - I'm confused as all bloody hell...)
The HIK 7 timeline is just a guideline. The game contradicts or rewrites most of what occurred in the HIK 7 timeline.
In the game, Dan is killed by Curits Blackburn, because Dan was framed by Pedro.
forumer.com/viewtopic.php?t=895&start=03" target="_blank">http://killer7.6.forumer.com/viewtopic.php?t=895&start=03
Finally, Killer 7 shows to you the final conclusion to Moonlight Syndrome
The meaning behind the tv & what actually happened to Mika Kishi.
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In Killer 7 we later find out that
The Smith Syndicate are all dead, & we actually transmigrate their souls into Emir through the use of the tv as a medium.
Through the course of the game mechanics of Killer 7. We are indirectly explained how Mika was able to hug Ryo during the credits.
She was actually a corporeal spirit, who may have been using Rumi's body as a host.
Just like how the Killer 7 utilize Emir's body as the main host in order to exist in the physical plane.
During the gameplay Garcian will sometimes transmigrate Dan's soul into his own body using the tv screen as a medium between the Killer 7 & Garcian/Emir.
Dan (or any Smith for that matter) takes control of Emir's body every time Emir channels into their spirits.
Emir also transforms into the other Smith whenever they transmigrate into his body.
Have you ever seen one of those shows where an exorcist will sometimes get possessed by the soul of the dead?
Same logic here, except Emir willingly offers himself as a host in order to transmigrate the Smiths into his own body.
O.K. , sorry for the somewhat Opinionated question but, though fully logical (in accordace to HI) does the ending with Iwazaru being Kun Lan feel a bit...tacked on to anyone else? -
That scene is just metaphorical symbolism.
There's no logical way that Kun Lan & Iwazaru could be the same person.
For one thing, Iwazaru is already dead. Iwazaru was killed by Harman Smith way before the game even begins.
Plus, Iwazaru is European. (Iwazaru is just his nickname.)
Kun Lan is Tibetan.
HIK 7 only says that the final smile has the face or image of Kun Lan.
Of course it's tacked on. It's just Suda exercising his artistic license.
That part was most likely inserted to inject another WTF! out of his audience.
Try not to think too hard about it.
IMO, It's just a simple red herring that was used to divert attention away from the real focus of the plot.
(The two endings are the real focus. US attacked by a coalition force. Japan being blown sky high.)
I'm of the opinion that the final Iwazaru scene of K7 is just an extension of Emir killing his past. (He kills his past during Smile.)
The images of Kun Lan (Iwazaru), & Harman (Dead wheelchair guy) are there to symbolize that Emir has finally rid himself of the shackles that held him to his belief of being part of a crew of hitmen called Killer 7.
(He is Killer 7.)
Read more about some of the basics of Kill the Past here.
http://killer7.3dactionplanet.gamespy.com/killthepast.htm Kill the Past refers to one who dwells on or erases a traumatic event from their past. Many of these individuals who can manage to maintain their self-consciousness. Do so only through repetition of a set of events that reflect or mirror their past. In many cases that past (The past that you wish to kill, or erase from your memory.) must be faced/confronted head on in order for that past incident to be settled.
You must kill the past (traumatic events that you need to quell in order to move on with your life.) in order to live for the future.
Emir falls under the category of
Many of these individuals who can manage to maintain their self-consciousness. Do so only through repetition of a set of events that reflect or mirror their past.
If you notice the only time Emir starts questioning his reality is when Samantha dies.
Why, because his repetition has been broken. Emir is no longer able to maintain his facade after Chris Mills gets assassinated.
The only thing left for Emir, is to see reality as it actually is. Rather than the reality that he or the government created for himself.
or was I just expecting epic - in a 'final boss' fight that was to say the least...not?
Most Suda games don't have epic final boss fights.
His games are usually written like a series of novels. In other words, Suda typically ends his games with narrative plot twists that completely change or alter your view of the plot.
(Ex. Emir is Killer 7, Tetsuguro disguised himself as a fat guy, Sumio & Sundance were part of the shelter children program, Ed is a terrorist, Toriko is a spirit/goddess, You play as the murderer Kamui or are a relative of Kamui, Sylvia's sister killed your parents, etc.)
Stories in most respected story telling mediums usually don't end with big battles in the first place. That's a convention of videogames.
Suda typically tries to go against the established stereotypes of the gaming medium with his stories.
For example the final conflict in Suda 51's Flower Sun & Rain actually ends with Sumio trying to convince a pair of detectives that he is Sumio, & not an impostor.
I can scarcely think of any other game out there where the final conflict is to convince the authorities of the validity of the identity that you claim.
Scripts like that are usually reserved for film or books.
Suda just uses a writing style that is not suited for nor common place within the videogame medium.
Suda imo is a confused man who's working in the wrong entertainment industry.
He should be a manga ka, or directing art house style films. Rather then making games. (That could hardly be considered games in the first place.)
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